04队列

实现基本队列

``````class Queue {
constructor () {
this.items = []
}
enqueue(item) {
return this.items.push(item)
}
dequeque() {
return this.items.shift()
}
font() {
return this.items[0]
}
isEmpty() {
return this.items.length === 0
}
clear() {
return this.items = []
}
size() {
return this.items.length
}
}
``````

实现具有优先级的队列

``````
class QueueElement {
constructor(element, priority) {
this.element = element
this.priority = priority
}
}

class priorityQueue extends Queue {
enqueue(element, priority) {
var item = new QueueElement(element, priority)
if (this.isEmpty()) { // 队列为空, 直接入队
this.items.push(item)
} else {
var added = false // 是否添加过的标志位
this.items.forEach((val, index, arr) => {
// 此处决定最小优先队列, 还是最大优先队列
// 如果我们添加的元素的优先级刚刚好大于遍历到的那个元素
// 就插入到这个元素的位置
// 也能保证在相同优先级下面, 的队尾
if (item.priority > val.priority && !added) {
arr.splice(index, 0, item)
}
})
// 如果优先级小于全部的元素, 就放到队尾
}
}
}

var priQue = new priorityQueue
priQue.enqueue('a', 1)
priQue.enqueue('a', 1)
priQue.enqueue('b', 5)
priQue.enqueue('c', 3)
priQue.enqueue('d', 7)
debugger;
``````

循环队列 模仿击鼓传花

``````function hotPotato(nameList) {
var queue = new Queue
nameList.forEach((val) => {
queue.enqueue(val)
})
while(queue.size() > 1) {
var num = Math.floor(Math.random() * 10 + 1)
debugger;
for(let i = 0; i < num; i++) {
queue.enqueue(queue.dequeque())
}
var outer = queue.dequeque()
console.log(`\${outer}被淘汰了`)
}
var winner = queue.dequeque()
console.log(`\${winner}胜利`)
return winner
}

var nameList = ['a', 'b', 'c', 'd', 'e']
hotPotato(nameList)
``````

05链表

• 数组很容易根据指针找到固定元素
• 链表寻找某个元素, 只能从头遍历

单项链表

``````class Node {
constructor(element) {
this.element = element
this.next = null
}
}

constructor() {
this.length = 0
}
append(element) {
return append.call(this, element)
}
search(postion, cb) {
return search.call(this, postion, cb)
}
insert(position, element) {
return insert.call(this, position, element)
}
removeAt(postion) {
return removeAt.call(this, postion)
}
indexOf(element, cb) {
var cur = this.head, pre = null
while(cur.next) {
if (cur.element === element) {
cb.call(this, pre, cur)
}
pre = cur
cur = cur.next
}
return null
}
remove(element) {
this.indexOf(element, (pre, cur) => {
if (pre && cur) {
pre.next = cur.next
this.length--
} else if (cur) {
this.length--
}
})
}
isEmpty() {
return this.length === 0
}
size() {
return this.length
}
toString() {
var res = '', cur = this.head, index = 0
while (index++ < this.length) {
res += cur.element
cur = cur.next
}
return res
}
}
}

function append(element) {
var node = new Node(element)
var cur = null
} else {
while(cur.next) { // 只要有next就往下迭代
cur = cur.next
}
cur.next = node // 没有next的时候, 保存下next指向node
}
this.length++
}
function search(position, cb) {
if (position > -1 && position < this.length) {
var cur = this.head, pre = null, index = 0
if (position === 0) {
cb.call(this, null, cur)
} else {
while (index++ < position) {
pre = cur
cur = cur.next
}
cb.call(this, pre, cur)
}
return cur
} else {
cb.call(this, null, null)
return null
}
}
function removeAt(position) {
return this.search(position, (pre, cur) => {
if (pre) {
pre.next = cur.next
this.length--
} else if (cur) {
this.length--
} else {
throw new Error('未找到元素')
return false
}
})
}
function insert(position, element) {
this.search(position, (pre, cur) => {
if (pre && cur) {
// 除第一项以外的
pre.next = new Node(element)
pre.next.next = cur
} else if (cur) {
// 第一项
} else {
throw new Error('元素并不存在')
}
this.length++
})
}